<799/752hp> <1193/1193ma> <7729681exp> <47527gold> <-16align> 405/526 c clair darrack You close your eyes, and pray. The Local Inn You are in the local inn, where the peaceful citizens of Ofcol gather to have a drink or five if they have dry throats. You are quite surprised at the number of people who are congregated here. The only exit is south to the square. (White Aura) Darrack BloodFist is here, fighting a bar patron. A bar patron is here, fighting Darrack. A bar patron is here, fighting Darrack. A bar patron sits at a nearby table, enjoying a mug of ale. A bar patron is here, fighting Darrack. The Innkeeper is here. <799/752hp> <1170/1193ma> <7729681exp> <47527gold> <-16align> 405/526 d s u s s Sneaking.. Dark Hallway [Exits: north south up] You are in a dark hallway. Above you is a portal, and to the south is more of the hallway. North of you is a shimmering portal that radiates magical energy. Just above the portal to the north you see a glowing set of scales. <799/752hp> <1170/1193ma> <7729681exp> <47527gold> <-16align> 403/526 s s s w Sneaking.. Dark Hallway [Exits: north east west up] You are under the temple in a dark, musty hallway. The hallway runs east, west and north from here, and up to the temple altar. <799/752hp> <1170/1193ma> <7729681exp> <47527gold> <-16align> 401/526 w s Sneaking.. [+] By the Temple Altar [Exits: north south down] You are by the temple altar in the northern end of the Temple of Midgaard. A huge altar made from white polished marble is standing in front of you and behind it is a ten foot tall sitting statue of Odin, the King of the gods. You cannot help but notice a beautiful shiny golden plaque on the chest of the statue. A small sign stands to the side of the altar telling you of the healer's abilities. A pit for donations is in front of the altar. (White Aura) A healer is here. <799/752hp> <1170/1193ma> <7729681exp> <47527gold> <-16align> 400/526 Sneaking.. The Temple Of Midgaard [Exits: north south up] You are in the southern end of the temple hall in the Temple of Midgaard. The temple has been constructed from giant marble blocks, eternal in appearance, and most of the walls are covered by ancient wall paintings picturing gods, giants and peasants. Large steps lead down through the grand temple gate, descending the huge mound upon which the temple is built and ends on the temple square below. Equally large steps lead UP through a small door into the ENTRANCE to MUD SCHOOL. (type 'up' to go to MUD SCHOOL.) It is here that one can change his/her hometown with the Executioner. A small plaque is on this wall. Someone just extracted this half-digested bee from a bird's stomach. (White Aura) Torrance is Count Blah. is here, bouncing on their toes left and right. (White Aura) The Executioner stands here, keeping the peace. The Executioner eyes you suspiciously. The Executioner states 'I'll have no trouble from you in my city assassin.' Info> Cassius has raised a level!! <799/752hp> <1170/1193ma> <7729681exp> <47527gold> <-16align> 400/526 Sneaking.. The Temple Square [Exits: north east south up] You are standing on the temple square. Huge marble steps lead up to the temple gate. The old Grunting Boar Inn, is to the east. Just south of here you see the market square, the center of Midgaard. A fountain made of pure white marble stands here in the square gushing out crystal clear water. A cityguard stands here. <799/752hp> <1170/1193ma> <7729681exp> <47527gold> <-16align> 400/526 give 3000 coins ly Sneaking.. You stumble out of the shadows as you enter the room Market Square [Exits: north east south west] You are standing on the market square, the famous Square of Midgaard. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the intersection, east and westbound is the main street. An angelic statue carved from white marble, at its base you notice an inscription. A cute little monkey screeches and turns the crank on its street organ. <799/752hp> <1170/1193ma> <7729681exp> <47527gold> <-16align> 400/526 Sneaking.. The Intersection of Guild Row [Exits: north east south west] This is a bustling intersection of people, some looking for knowledge others searching for guidance. On Guild Row you will find your master, who will offer safe haven to those loyal to their discipline. To the north you hear the sounds of voices from the market square, to the south more of the same in the common square. To the east you feel a strong magical presence, and to the west you can smell the sweat of hard work. Beastly Fido is here. <799/752hp> <1170/1193ma> <7729681exp> <47527gold> <-16align> 400/526 Sneaking.. The Common Square [Exits: north east south west] The common square, people pass you, talking to each other. To the west is the poor alley and to the east is the dark alley. To the north, this square is connected to the market square. From the south you notice a nasty smell. A janitor is walking around, cleaning up. <799/752hp> <1170/1193ma> <7729681exp> <47527gold> <-16align> 400/526 Sneaking.. Eastern End of Poor Alley [Exits: north east south west] You are at the poor alley. South of here is the Grubby Inn and to the east you see common square. To the north is the Casino. The alley continues further west. A cityguard stands here. A cityguard stands here. <799/752hp> <1170/1193ma> <7729681exp> <47527gold> <-16align> 400/526 ct im gonna kill this scales bastard Sneaking.. Poor Alley [Exits: north east south west] You are in a narrow alley leading east and west. To your north lies the leather shop and to the south the travel agency where one may purchase passage to many far away places. A beggar is here, asking for a few coins. <799/752hp> <1170/1193ma> <7729681exp> <47527gold> <-16align> 400/526 w Sneaking.. The Travel Agency [Exits: north] You've stepped into a busy room, filled with people waiting to speak with the travel agent. A mysterious looking portal glows faintly at the back of the room. The Travel Guide lies open on the counter displaying the destinations available and costs. (White Aura) Lyle the Travel Agent is here awaiting his next customer Lyle the Travel Agent asks 'Welcome to my agency, where would you like to go?' Lyle the Travel Agent says 'Please take a look at the travel GUIDE for a complete list' Lyle the Travel Agent says 'of destinations and prices' Lyle the Travel Agent says 'We aim to please' Lyle the Travel Agent smirks at your saying. <799/752hp> <1170/1193ma> <7729681exp> <47527gold> <-16align> 400/526 w w You give Lyle the Travel Agent some gold. OK. Lyle the Travel Agent exclaims 'Thank you, enjoy the sites of Ofcol!' A Hallway in the Golden Citadel [Exits: north east south west up] You are in a hallway of the Golden Citadel. Gold tiles cover the floor, and rich golden tapestries drape the walls. Servants in golden livery quietly pass by you. Exits are in the cardinal directions, with the east leading toward the Temple of Ofcol and west leading toward the rest of the city. Large steps lead UP through a small door into the ENTRANCE to MUD SCHOOL (type 'up' to go to MUD SCHOOL). It is here that one can change his/her hometown with the Peacekeeper. (White Aura) Lyle the Travel Agent is here awaiting his next customer (White Aura) The Peacekeeper is here, keeping the peace. <799/752hp> <1170/1193ma> <7729681exp> <44527gold> <-16align> 400/526 w Ishh tells the clan 'im gonna kill this scales bastard' <799/752hp> <1170/1193ma> <7729681exp> <44527gold> <-16align> 400/526 Sneaking.. Inside the Entrance to the Golden Citadel [Exits: east west] You are inside the entrance to the Golden Citadel. Rich golden tapestries line the walls, and golden tiles cover the floors. The exit to this citadel is to the west, while the citadel itself is to the east. An Ofcol cityguard is posted here to guard the gate. An Ofcol cityguard is posted here to guard the gate. An Ofcol cityguard is posted here to guard the gate. <799/752hp> <1170/1193ma> <7729681exp> <44527gold> <-16align> 398/526 w w Sneaking.. Outside the Entrance to the Golden Citadel [Exits: east west] You are outside the entrance to the Golden Citadel. A great gate is to to the east, marking the entranceway into the citadel. The road also leads back west to Raff Way. An Ofcol cityguard is posted here to guard the gate. An Ofcol cityguard is posted here to guard the gate. An Ofcol cityguard is posted here to guard the gate. Jacklyn, Captain of the Citadel Guard, is here bringing her soldiers' morale up. <799/752hp> <1170/1193ma> <7729681exp> <44527gold> <-16align> 397/526 w Sneaking.. Raff Way [Exits: east west] You are on Raff Way. Raff Way continues west to the city of Ofcol. To the east, you see Raff Way continuing toward the Golden Citadel. There are beautiful flowers growing along the road here, making this more of a garden than a road. <799/752hp> <1170/1193ma> <7729681exp> <44527gold> <-16align> 397/526 Sneaking.. Raff Way [Exits: north east west] You are on Raff Way. To the west, you can see a big intersection. To the east, you see Raff Way continuing toward the Golden Citadel. There are beautiful flowers growing along the road here, making this more of a garden than a road. To the north is the magic shop. A girl is here, playing jump jacks and other kids' games. <799/752hp> <1170/1193ma> <7729681exp> <44527gold> <-16align> 397/526 Sneaking.. The Big Intersection [Exits: north east south west] You are in the big intersection between Raff Way and Impy Way. Crowds of people walk past you as they go on their daily tasks. Raff Way continues east and west, and Impy Way runs north and south. An ATM machine is here for your use. An Ofcol cityguard is standing here, making sure there is no trouble. (White Aura) Diana, the Marshall of Ofcol, stands here proudly. <799/752hp> <1170/1193ma> <7729681exp> <44527gold> <-16align> 397/526 n n Sneaking.. The Small Alley [Exits: east south west] You are in a small, quiet alley. From here, you see the village street to the west and a small building to the south. <799/752hp> <1170/1193ma> <7729681exp> <44527gold> <-16align> 397/526 Sneaking.. A Village Street [Exits: north east south] You are standing on the village street of Ofcol. East from here is a small alley, and a small square is to the north. In the distance to the south, you can see the plains. An Ofcol cityguard is standing here, making sure there is no trouble. <799/752hp> <1170/1193ma> <7729681exp> <44527gold> <-16align> 397/526 Psy tells the clan 'ha ha' <799/752hp> <1170/1193ma> <7729681exp> <44527gold> <-16align> 397/526 Sneaking.. The Square [Exits: north south west] The square is a place where the inhabitants of Ofcol gather to talk, trade, sell items, and just have a good time. You see a small shop to the west and the local inn to the north. A village street heads south from here. (White Aura) Darrack BloodFist is here, ready to take on an army. A boy is here, playing tag and other kids' games. A boy is here, playing tag and other kids' games. <799/752hp> <1170/1193ma> <7729681exp> <44527gold> <-16align> 397/526 die darrack Sneaking.. The Local Inn [Exits: south] You are in the local inn, where the peaceful citizens of Ofcol gather to have a drink or five if they have dry throats. You are quite surprised at the number of people who are congregated here. The only exit is south to the square. ( 2) The corpse of a bar patron is lying here. A bar patron sits at a nearby table, enjoying a mug of ale. A bar patron sits at a nearby table, enjoying a mug of ale. The Innkeeper is here. <799/752hp> <1170/1193ma> <7729681exp> <44527gold> <-16align> 396/526 They aren't here. They aren't here. They aren't here. They aren't here. They aren't here. <799/752hp> <1170/1193ma> <7729681exp> <44527gold> <-16align> 396/526 s Malan newbies 'can someone kill the wall of snakes for me? ' <799/752hp> <1170/1193ma> <7729681exp> <44527gold> <-16align> 396/526 Sneaking.. The Square [Exits: north south west] The square is a place where the inhabitants of Ofcol gather to talk, trade, sell items, and just have a good time. You see a small shop to the west and the local inn to the north. A village street heads south from here. (White Aura) Darrack BloodFist is here, fighting the boy. The boy is here, fighting Darrack. A boy is here, playing tag and other kids' games. <799/752hp> <1170/1193ma> <7729681exp> <44527gold> <-16align> 395/526 die darrack You release energies from your temporal field. Your injustice has angered the Gods! *** You are now a KILLER!! *** Your psychic crush ))MAULS(( Darrack! <152> You release energies from your temporal field. Your psychic crush MAULS Darrack! <140> You release energies from your temporal field. Your psychic crush .:WASTES:. Darrack! <121> You release energies from your temporal field. Your psychic crush .::WASTES::. Darrack! <135> You release energies from your temporal field. Your psychic crush disfigures Darrack! <80> [Tank: Nasty][Victim: Leaking Guts] <799/752hp> <1085/1193ma> <7729681exp> <44527gold> <-16align> 395/526 die darrack Darrack dodges your attack! Your hit misses Darrack. <0> Your hit misses Darrack. <0> Darrack's pierce )))MAULS((( the boy! <190> The boy dodges Darrack's attack! Darrack parries the boy's attack! The boy trips Darrack and Darrack goes down! Darrack dodges the boy's attack! [Tank: Bleeding][Victim: Leaking Guts] <799/752hp> <1085/1193ma> <7729681exp> <44527gold> <-16align> 395/526 You are hungry. You are thirsty. Dehydration sets in. You have recovered enough to cast clairvoyance again. [Tank: Bleeding][Victim: Covered in Blood] <798/752hp> <1096/1193ma> <7729681exp> <44527gold> <-16align> 445/526 You release energies from your temporal field. Your psychic crush WASTES Darrack! <108> You release energies from your temporal field. Your psychic crush WASTES Darrack! <102> You release energies from your temporal field. Your psychic crush WASTES Darrack! <103> You release energies from your temporal field. Your psychic crush ))MAULS(( Darrack! <161> Darrack is DEAD!! Info> Darrack killed by Ishh! They aren't here. <798/752hp> <1028/1193ma> <7729681exp> <44527gold> <-16align> 445/526 Malan newbies 'pretty please? :P' <798/752hp> <1028/1193ma> <7729681exp> <44527gold> <-16align> 445/526 l in corpse Corpse of Darrack contains: (Hums) the Gauntlets of the Lanttu ( 2) a silver-colored wristlet the Belt of Legends (Glows) the head of a berserker a scarred, heavily patched backpack (Glows) horseshoes (Glows) a steel torq (Illusion) the cloak of darkness a linen robe a ship a mud school diploma ( 2) a silver choker a pair of bifocals a brass box ( 3) a buffalo water skin (Invis) (Hums) a black-hilted sword called "Shieldbreaker" an iron sphere the strongman's bracers red dragonscale leggings a shield (Glows) the golden egg (Hums) a bent ring ( 2) (Glows) a multicolored turtle shell (Glows) a suit of ethereal plate a necklace of Illithid organs granite bracers an opal ring some gold coins <798/752hp> <1028/1193ma> <7729681exp> <44527gold> <-16align> 445/526 get coins corpse You get some gold coins from corpse of Darrack. <798/752hp> <1028/1193ma> <7729681exp> <89097gold> <-16align> 445/526 The boy leaves north. <798/752hp> <1028/1193ma> <7729681exp> <89097gold> <-16align> 445/526 get lanttu corpse You get the Gauntlets of the Lanttu from corpse of Darrack.